Narrative Design and Scripts

A variety of projects showcasing my work in game writing, narrative design, and worldbuilding.

Game Design Document: Manifest Way (part 1 of 2)

Manifest Way was a game design proposal submitted as part of the application for the Staff Writer position at Razor Edge Games. Applicants were given 1 week to design and document a new game completely from scratch. Manifest Way is a game of tactical magical combat set against the backdrop of two warring kingdoms. This document details the history of the world as well as the philosophies behind the two competing schools of magic. (Photo by Enrico-Mantegazza on Unsplash)

Game Design Document: Manifest Way (part 2 of 2)

Manifest Way was a game design proposal submitted as part of the application for the Staff Writer position at Razor Edge Games. Applicants were given 1 week to design and document a new game completely from scratch. Manifest Way is a game of tactical magical combat set against the backdrop of two warring kingdoms. This document presents more detailed information about the game mechanics and their application in the world. (Photo by Enrico-Mantegazza on Unsplash)